Before joining Industrial Design I wanted two things: to learn how to make interesting machines or
devices, and to change systems I deemed to be flawed. In my FBP I was able to work with both of
these by designing an interactive device used to discuss complex systems that can help in taking
small local steps to change larger systems. This section describes the key work that contributed to
my current competencies.
First-year Design Experiences
In my first year I was introduced to the design process: iterating, prototyping, design teamwork,
critique sessions, presenting the process, and ideation techniques (C&A, T&R). I
designed a
leadership-training board game and a business case for a healthy-eating supermarket aisle.
Project 2 - Artifice
In my project 2 I designed a speculative museum experience for the Philips Museum (B&E) showing what
AI could mean in a future home setting (U&S). I learned technical hard-skills (T&R) while exploring
the possibilities of local AI image generation to show a constantly evolving AI artwork for future
homes (C&A). We developed the design further after the project ended and the
result is still on
display in the Philips
Museum.
Project 3 Research - Sensory Matters
In Sensory Matters I completed a research-through-design process centered around the biodegradable,
biocompatible material polycaprolactone. I learned to be more daring in working with my hands and
learned to have discussions about material properties (C&A, T&R). It was an opportunity to learn
benchmarking the research field, conducting design research, and presenting findings academically.
The results showed how the material could be used in design for agricultural, biomedical, and
prototyping applications (U&S).
Internship on Educational AI tools
During my internship at the Computational Design Systems research group at TU/e ID I designed
educational tools to make designing with AI more accessible. This resulted in two JavaScript
libraries that allow access to Data Foundry’s local AI capabilities in different ways (MD&C, T&R).
The experimental way of working I learned in Sensory Matters was applied to JavaScript as material
(C&A). The design result is currently used to support AI exploration in Artifice
education.
Influential Design Courses
Two courses that changed me as a designer have been Aesthetics of Interaction (semester 2.2), which
taught me the importance of creativity in design and continuous (re-)exploration (C&A) that I
applied in Sensory Matters but also in TP, and Design for Debate (semester 3.1), that allowed me to
learn more-than-human design theory and perspectives and use those in my design (U&S, C&A).
Business (Design) Courses
By following Design Management, Design Innovation Methods, the Technology Entrepreneurship USE-line,
Fundamentals of Product Innovation, and Fundamentals of Business Information Systems I am able to
apply innovation methods in design projects, and apply design methods to business model innovation.
Besides formal education there are a number of activities that contributed to my development.
Firstly, continuing my Project 2 after its completion to prepare the prototype to
be exhibited. We
iterated upon the user interaction based on more testing and improved the aesthetics (U&S, C&A,
T&R). We presented the resulting prototype at events such as the GroenPact
conference,
Kennisfestival,
and Night of
the Nerds. It has been on exhibition in the Philips
Museum since April
2024.
In addition to this, I do small design projects for clients with my peers Euwe de Wilde and Floris
van Warmerdam. We are currently working on a custom alcohol-level sensor for
Bossche
Stokers and a
modular solar charging station for
Kleverbergh.
Besides this I have also worked on personal design
projects such as the digital strategy game
Omello and
other small web development projects.
I have been part of a few committees: I was a student representative in Industrial Design’s Program
Committee and Lucid’s B-council, I was writer and treasurer for Lucid’s UNID Magazine, and I was
commissioner of external affairs for Lucid’s introduction week committee. In addition, I have been
teacher asssitant for Calculus and Creative Programming, and I have been awarded the ALSP High Potential
Bachelor Scholarship in 2025.